
Other Rules
Glossary
Glossary
Other Rules
A card is destroyed when it is sent to the Graveyard due to battle
between monsters or by an effect that destroys a card. A card that
is returned from the field to the hand or Deck, or, that is sent to
the Graveyard as a cost or Tribute, is NOT considered “destroyed.”
l Destroy
Discard means to send a card from your hand to the Graveyard.
This can happen because of a card effect or by adjusting the
number of cards in your hand during the End Phase.
l Discard
The effect of a card is the special ability written on it, like the effect
of a Spell, Trap, or Effect Monster. Costs that are needed to activate
an ability are not part of the effect. The conditions that describe
how to play a “Special Summon Monster” are also not an effect.
l Effects of Cards
In addition to Equip Spell Cards, sometimes Trap Cards or Monster Cards
can become equipped to a monster. Equipped Traps remain Trap Cards, but
equipped monsters are considered to be Equip Spells. The term “Equip Card”
includes all 3 kinds (standard Equip Spells, equipped Traps, and monsters
equipped to other monsters).If a Monster Card is equipped to another
monster, it remains equipped to that monster and cannot be moved to a
different target, even by card effects that would normally be able to do so.
EXCEPTION: Union monsters equipped by their own effects can be moved
by appropriate card effects.
l Equip Cards
Attacking directly means that a monster attacks a player instead of
attacking a monster. In this case, the damage to the player will be equal
to the monster’s ATK. Some monsters have an effect that allows them to
attack directly even if the opponent controls a monster.
l Attack Directly
Although a card that has been used is normally sent to the Graveyard,
a card which is banished is separated from the field instead. You must
return your banished cards so you can use them for the next Duel.
l Banished Cards (Previously Remove from Play)
Battle damage is damage inflicted to a player by an attacking monster,
or by a battle between two monsters. This is different from damage from
the effect of an Effect Monster, Spell Card or Trap Card.
l Battle Damage
When “cards on the field” is written in card text, it means all the cards on
the Game Mat other than the Graveyard, Deck, and Extra Deck.
l Cards on the Field
Cards you “control” are the cards in your Monster Zone, Spell & Trap Zone,
Field Zone, and Pendulum Zone. Cards in your “possession” include all cards
you control, plus the cards in your hand, Deck, Extra Deck, Graveyard, your
banished cards, cards in the middle of being Summoned to your side of the
field, and Xyz Materials attached to monsters you control. If a player takes
control of a card from their opponent, move it to the new controller’s side
of the field. If sent to the Graveyard, or returned to the hand or Deck, it
is always returned to the Graveyard / hand / Deck of the original owner.
l Control / Possess
A monster “battles” (and is “battling”) starting from when it attacks or
is attacked. This includes both monsters attacking other monsters, and
monsters attacking a player’s Life Points directly. When a card requires a
monster to have “battled” (past tense), the attack had to have reached the
damage calculation portion of the Damage Step in order for the monster to
have “battled”. If the attack stops before damage calculation, the monster
did not “battle”. (Note that an attack was still declared, however, so in
most cases the attacking monster cannot declare another attack.
l Battle / Battled
Card effects are sometimes separated with a colon (:) and/or semi-colon (;).
Text before the colon gives information on conditions to activate the effect,
and timing on when it happens. Text before a semi-colon is what you do
when the effect is activated. Text at the end of a sentence, after all colons
and semi-colons, is what you do at resolution of the effect.
l Colon (:) and Semi-colon (;)
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